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“Endzone – A World Apart” is a post-apocalyptic city builder that’s headed to Early Access on Steam in spring 2020. A new gameplay trailer has just been released that shows the game in detail with a lot of commentary to explain the different game mechanics. It looks enticing.

Fans of city builder games like Anno, Civilization or The Settlers will soon have something new to play with. Indie developer Gentlymad Studio, based in Germany, has been working on its post-apocalyptic take of the genre for some time now. Publisher Assemble, also based in Germany, will make the game available as an Early Access version on Steam next year in spring. Let’s take a look.

“Endzone – A World Apart” Gameplay trailer

Gentlymad has just released a new trailer for the game that shows a few of the gameplay mechanics. The devs have commented on everything and explained what you can expect. We’ve linked the trailer below and will talk about it some more after the trailer:

What can we expect from Endzone – World Apart?

Story & Setting

To put it in the words of Gentlymad:

In 2021, a group of terrorists blew up nuclear power plants around the world and plunged the world into chaos. Only few were able to escape into underground facilities called “Endzones”. 150 years later, mankind returns to the surface – under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you’ll have to prove your worth as a leader.

Endzone - World Apart - Settlement screenshot

Game mechanics

With a small group of survivors, you start with a vehicle and some supplies. You head out on a procedurally created map to find a place to settle and start building your new life. In classic city builder fashion, you start collecting resources and food to nourish your first settlement and attract more survivors to join. You can build hunting lodges, fields to grow food, build water supplies and send off settlers to pick berries, find resources and explore what remains of the world.

Endzone - World Apart - Powerplant screenshot

What makes Endzone unique is the post-apocalyptic survival setting, in which you constantly face extreme weather and radiation. The game uses a dynamic climate change system that brings droughts, storms, and radioactive rain, amongst other inconveniences (to put it lightly). All of these can strike any moment and can have drastic implications on the survival of your settlers. You will have to prepare for droughts by storing food and make sure your settlers aren’t exposed to radiation all too often, otherwise, they get sick and die.

The game blends survival mechanics with city building, which is an interesting twist in the genre. I can’t wait to try the game when it hits Steam’s Early Access program next year.

Endzone - World Apart - Sandstorm
A sandstorm wreaks havoc on your settlement

Endzone – A World Apart: Features

Taken from the game’s press kit:

  • Build a settlement on the hostile surface of the earth with over 30 different buildings and take care of your men, women and children.
  • Gather & refine many different resources and manage your economy by building an efficient infrastructure with streets and depositories.
  • Experience dynamically simulated, believable environments! Every ground cell in the game has its own humidity and radiation values.
  • Survive in a world of constant threats including radioactively contaminated ground, droughts, toxic rain and sandstorms.
  • Send expeditions to forgotten places and make meaningful decisions that change the fate of your people.
  • And many more features coming during our early access phase…

Screenshots of Endzone – A World Apart (click to enlarge)

Endzone - World Apart - Camp fire screenshot
Endzone - World Apart - Settlement screenshot
Endzone - World Apart - Night screenshot
Endzone - World Apart - building screenshot
Endzone - World Apart - Settlement evening screenshot

What do you think? Will you grab the game and try it out? Let us know in the comments below.

  • I can’t wait to give this a try. Blending survival and strategic city building sounds like a pretty interesting concept.

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